6. Cheese Bowl in Luzern

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Date d'inscription : 18/11/2013

6. Cheese Bowl in Luzern Empty
MessageSujet: 6. Cheese Bowl in Luzern   6. Cheese Bowl in Luzern EmptyMer 6 Juil - 21:25

We are proud to present the 6th Cheese Bowl. As part of this year's Games Day in Lucerne, we will organize a 1-Day Blood Bowl Tournament on the 4th of September 2016

Important Information:

Date: 4th of September 2015
Location: Paulusheim in Lucerne
Travel: about 1 hour from Zürich with the public transport
Homepage: Cheese Bowl

Costs: CHF 25 per Person (31 CHF for non-NAF Members (includes 1 year membership))
Earlybird: If payment is completed before the 31st of July the fee will only be 20.-
Catering: Food and drinks are offered at the Games Day for a fair price.
09:00 - 09:30 Registration
09:30 - 11:30 Game 1
11:30 - 12:30 Lunch
12:30 - 14:30 Game 2
15:00 - 17:00 Game 3
17:30 - 18:00 Price Ceremony
Prices: Cheese Bowl Champion (Winner), Runner Up (2. Place), Tätschmeischter (most Casualties), 3-Käsehoch (most Touchdowns)
Goodies: This year the new Cheese Bowl dice will be included for every participant
Participants: Up to 36 participants
Sign up: Email to me (lex.bucher at with NAF name, NAF Nick, City, phone number and email


- We play with the CRP (Competition Rule Pack from Games Workshop) including Slann, Chaos Pact und Underworld
- TV 110, Rules as in World Cup day 3
Tier 3: (Goblins, Ogre, Halflings, Vampire, Underworld) 6 normal skills, 1 double skill and 50k extra gold for either players or skills (20k normal, 30k doubles, no stat increases and no stacking of skills allowed)
Tier 2: (Chaos, Chaos Pact, Elf, High Elf, Human, Khemri, Necromantic, Nurgle, Slann) as Tier 3 but only 20k extra gold and no star players allowed.
Tier 1: (Alle other Races) 6 normal skills
- 1. Round is random, after that the swiss system is applied (1 vs 2. etc.)
- Victory 4 points, tie 2 points, loss with 1 TD difference 1 point, other loss 0 points.
- Tiebreaker is net TD + 1/2 net casualties (A free win would be counted as 2:0 TD und 2:0 cas)
- The 4 minute rule as well as illegal procedure rule is not in place. If the game looks to be overrunning, we’ll distribute chess clocks
- After ever round there is complete resurrection, no casualties and no spp are applied.

Special Rule: Kickoff result 9 and 4 (Quick Snap and Perfect Defence) are replaced by Avalanche.

As we’re playing in Switzerland, the Avalanche danger is severe. The Blood bowl Pitch is hit by a huge avalanche at kickoff. Roll a D8 dice and move all players (attack and defense) one field into that direction. Players moved off the pitch suffer a normal casualty roll as if they were pushed off the pitch.


Markus (Jokaero) und Alex (Strider84)
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